Reno Air Races DLC COGconnecté

Microsoft Flight Simulator is an absolute phenomenon since its launch in 2020. Provide future pilots the opportunity to explore the whole world in authentic aircraft with a realistic weather — it's just unmatched. The developers continued to add paid and free content to the flight simulation, continually improving a winning formula. Since my first flight, I have been a fan of Microsoft Flight Simulator, but I look forward to new content that adds more activities in addition to exploring and landing. This brings us to the DLC Reno Air races, which brings a brand-new multiplayer race component to the mixture. So, is this new race component a significant addition to a brilliant game? Not at all.

The Reno Air races DLC is a paid content that adds a multiplayer stroke component to Microsoft Flight Simulator. The developers worked hand in hand with the Reno Air Racing Association to create an authentic race experience. And start it for the first time creates a feeling of admiration that one could have when they arrive for the first time to an air show like the Reno Air races. You will see the crowd aligned along the track, acclaiming their heads. You will hear the advertiser provide a play-by-play from the event. He really looks and feels authentic; and accessories to developers to provide such realistic experience. Unfortunately, beyond that, there is not much to be enthusiastic.

The DLC Reno Air races is available in two different varieties; The complete collection, which includes 40 licensed planes, and the extension pack, which contains four licensed planes. Both varieties offer planes from each of the four Flight classes Reno Air races, allowing players to decide in which class they compete, from the classic biplane class to the fast jet class. These two DLC packs have a price, and the one you choose will depend on the depth to which you want to go. If you just want to run, the expansion pack can be enough, because you will have an aircraft for each class to fly around the circuit. If you are a great connoisseur of planes, you may be more interested in the complete collection, which will allow you to choose from more aircraft before each race.

The Reno Air races take place above Reno, in Nevada, and force players to fly around a predetermined path — marked by tags — while remaining at a specific distance above the ground. Fly too high, miss a tag or make a detour, and you will be penalized. This is the first critical problem with the DLC. Although these limitations are designed to maintain authenticity, new pilots will have a lot of trouble trying to respect the strict flight trajectory. And as you become more severe, limitations create more and more boredom. The racetrack is always the same, with slight modifications to accommodate the four classes of different aircraft. You will do the same six rounds again and again. Even aerial space, same views, same comment, even everything. Honestly, it became dull before I finished my first race.

Feature Discovery Series Episode 11: Reno Air Races

The DLC Reno Air races offers two different modes for players. Task and quick race. The counter-clock is a solo business, which allows the pilots to browse the course as quickly as possible to climb in the world rankings. Quick Race will allow you to compete online with other drivers — there are no IA drivers, so the number of people against whom you play will depend on the number of people who play at that time. I have never had a complete lobby during my time with the Reno Air races, usually flying only against 2-3 other drivers. Your performance against real players will affect your note, which is ranked in a world ranking.

One of the most boring aspects of multiplayer is the way it manages the plant ages. If you fall during your race, you will be brought back to an earlier point to continue the race. This in itself is right. However, if a plane behind you crashes on you, you and the other player you crush, and you are both brought back to an earlier point. In one case, a fool crashed twice in my plane from behind, allowing a third player to move far away from us. And once you're late, you're really at the mercy of other drivers. You can fly without problem from that moment, but you will not catch up with your opponents do not make a mistake by crashing or scoring a pylon. Although all this is designed to create an authentic experience, it also creates a terribly boring experience.

Although I can appreciate what developers hoped to bring to Microsoft Flight Simulator with the inclusion of the Reno Air races, I simply can not recommend it, even to the most unconditional fans of the race. The inclusion of 40 new aircraft in Microsoft Flight Simulator is a treat for any aircraft lover — and the plane look great. However, the race itself is a repetitive circle and bland around the same airspace, with only minor changes between the four classes of aircraft. The multiplayer does not offer any kind of excitement. Since the goal was authenticity, there are no great equalizers here. If you play against someone better than you, you will have to undergo 5 to 10 minutes round until the race is over. And unfortunately, there are no repercussions for the fools that intentionally keep you — of course, they will probably lose, but they will fall with you. I did not appreciate my time with Reno Air races, and I can guarantee that I would not go again. I still like Microsoft Flight Simulator and I will continue to appreciate it, but I will keep the hope of better content in the future.

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