Monster Hunter Rise 3.7 Live Update, Published Patch Notes
Monster Hunter Rise is an action parlor game established and also released by Cap com for the Nintendo Switch. It is the 6th mainline installment in the Monster Hunter series after Monster Hunter: Globe (2018) and was released worldwide on March 26, 2021. A Microsoft Windows variation is presently in growth and also is prepared for a January 2022 launch. A growth, Monster Hunter Rise Sun break is arranged for release in mid-2022. Surge adheres to most of the new conventions established in Globe while additionally introducing new attributes and also auto mechanics, including a new pet companion called a Malamute that can be made use of to ride across the map or right into fight, and the usage of Firebugs to go across the globe and place and also ride certain beasts. The game got generally positive testimonials upon release and also has actually delivered even more than 7.5 million copies worldwide given that launch, making it the second very popular game in the series.
A new update has been launched for monster Hunter Rise, carrying the Nintendo Switch game to version 3.7. Today's update prepares the scenario for the next game missions of the game, which will begin in just a few days! These event missions can be downloaded from Henri The Mailman, and there is a new available on Friday at 00:00 GMT of each week. It is not clear how long the players can expect to see these weekly events, but Cap com is already joking more along 2022. Full Game Patch Notes Official website can be found below:
Main additions / changes
New event missions will be available every week. You can buy a new downloadable content in Nintendo Shop.
Error / miscellaneous correction.
Base / Installation:
An error was corrected when creating a Malamute that caused a non-existent Voice Type 4 in specific circumstances, which caused blockages and other problems. An error was corrected that occasionally caused the settings of the goals different between the host and the guests in the training area.
Monsters:
An error that caused some monsters only retreat instead of being knocked down when they were beaten by a vent on the lava caverns or by a blasted.
Player / Friends:
An error was corrected that prevented the player from entering his store if they changed themselves just when they began to ride in Wyvern. An error was corrected that occasionally prevented the element bar to be updated. A very casual mistake was corrected that prevented them from showing some visual effects in cutting scenes from starting at the search of the thunder's snake goddess while using the armor in layers of Arthur. An error was corrected that caused the character waist of the player to seem cut when equipping some leg armor in combination with the armor in layers of Sonic Jersey. An error was corrected that occasionally caused the player's hair to be cut through his body when he used the Minor Long or Minot Long. An error was corrected that prevented the player's friend from being temporarily showed if the player joins a multiplayer session while telling his friend to wait. An error was corrected that prevented the spasm from being shown on the friend's nose if the player joined a lobby during Give Treat's animation. An error was corrected that occasionally caused the Calicoes to stop moving when performing the Gig Barrel Bombay. An error was corrected that occasionally caused the visualization of the remaining bullets of the artillery spear became incorrect when using the Ground Splitter. An error was corrected that caused an involuntary guard if the player was hit by a blow to Malamute's body and a forceful couch while he was defending. An error was corrected that occasionally caused the color of the Grieve insect brightness to be different from the equipped INSECT. An error was corrected that caused a period of time during which the player can not dodge if he stops pointing with the crossbow. An error was corrected that caused a discrepancy between the amount of ammunition that was possessed and the amount of ammunition that was shown for the crossbow in certain circumstances.
Diverse
An error was corrected that caused the type of gyroscopic correction to only be reflected in 1 controller when there are several connected controllers. An error was corrected that caused the cohorts to disappear from the arms of other players if they traveled quickly through the village during the multiplayer mode. An error was corrected that prevented the total number of deaths on the second page of the guild card will be shown correctly if the total combined of dead and captured monsters reached 99,999. Several text errors were corrected.
Different error corrections have been made.
Monster Hunter Rise has been very successful in Switch so far, selling more than 7.5 million copies until October. Given the number of fanatics that the game has found, it is not surprising to see that Cap com focuses a lot on adding new content and eliminating game errors. Hopefully, this last update will help keep players interested!
Monster Hunter Rise is now available, exclusively in Nintendo Switch, with a PC version that will be launched next year. Readers can check all our previous game coverage right here.
Are you waiting for monster Hunter Rise Missions of events What do you think of the SWITCH game so far? Let us know in the comments or share your thoughts directly on Twitter in @marcdachamp to talk about everything related to games.
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