Complete Video Solution for Hi-fi Rush from Tango Gameworks - 12 Chapters, 11 Hours of Fun!

Hi-fi rush from Tango Game works is not a long video game, with its 12 chapters (or tracks), which take about 11 hours up until they are ended up, depending upon the problem and their design of play. It uses a number of encounters, manager battles and a terrific choice of the path.

complete service

Here is the full guide to the game. Story spoilers follow, so they are cautioned.

Track 1: A brand-new start

The story starts with chai getting its robotic arm. This is a tutorial that acquaints the gamer with various mechanics and mixes. It culminates in a manager fight with Qa-1mil and Chai who meet peppermint.

Track 2: Change on

Peppermint requires more information about Spectra, so Chai dares back to production to sneak up in Hakka's office. It ends in a battle where Hakka and Peppermint discover more about Spectra and its inability to communicate with users.

Track 3: Try through (volcanic) fire

The next goal is the research and development department, which lies below the island and is run with magma. After lots of platforms and avoiding lava rain, Chai fulfills Heinz, the head of the department.

Track 4: Less budget, more problems

Chai is beaten by a number of flooring of research and development. In order to deactivate the Z shield on Santos robotics and various doors, Chai Macaron, a former Van delay employee, requests for aid. The duo has to battle versus Heinz (more specifically, utilize its budget). Peppermint finds that Spectra is utilized for thought control.

Track 5: break out!

Chai is captured by Corsica, Van delay's security chief and has to break out. It leads to a fight in an elevator while the group battles versus a flying mini manager.

Track 6: Raise me up

A relatively short chapter in which Chai battles versus opponents en route to confronting Corsica in a tram.

Track 7: The climb

When Chai arrives in the security wing 2, he combats through Corsica's security. He contends versus Corsica, which is more of a day battle. Finally, the player has and goes to deal with Kale's CH-Asir-Bot in a tram.

Track 8: A history hour

After Corsica joined the group, the next goal is Mimosa, marketing supervisor at Van delay.

She prepares the Project Armstrong Festival, so Chai takes a faster way through the Van delay Museum. Together with finding out more about Peppermint

Track 9: Get in the stage

Another brief chapter focused on the battle against Mimosa. Chai puts on a Haiti outfit to sneak tactically prior to she lastly combats versus her.

Track 10: A master plan

Chai develops an admittedly ridiculous strategy to be shot in Roquefort's workplace with a cannon. When it ends up in the lunchroom and has to combat through several enemies, the plan goes incorrect.

Hi-Fi

Chai lastly battles Roquefort, who becomes a substantial wolf much.

Track 11: The Needle Drop

The group competes against Kale, which ends up to manage Roxanne, the former President of Van delay. After the escape, Chai is now fighting complete robotics versus Santos.

Track 12: curate the future

Chai lastly fights against Kale in the epic final, changes off Spectra, releases Roxanne and results in a delighted ending. Hi-fi Rush is now offered on Xbox Series X/S and PC in addition to with a video game pass. You can find more details here in our evaluation.

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